A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
the shadow should follow the rotation of the character models in the game, it only seems to be affected with the Vulkan backend, playing on openGL makes the shadow display correctly, it should also be noted that the fast forward button can fix the shadow on Vulkan but when you rotate the camera the shadow is stuck again
GE frame capture
No response
Platform
Android
Mobile device model or graphics card (GPU)
Galaxy Z Fold 3
PPSSPP version affected
this has been an issue since atleast last august when i first tried it out in the emulator
Game or games this happens in
ULUS-10077 - Metal Gear Acid 2
What area of the game
Any area of the game
What happens
the black outline shadow stays in place despite rotation when it should be following the view
i have posted a video of this in the server, i did try uploading the video but it's too big for Github to let me https://discord.com/channels/293316141479362560/480103153803460614/1137183413946818590
What should happen
the shadow should follow the rotation of the character models in the game, it only seems to be affected with the Vulkan backend, playing on openGL makes the shadow display correctly, it should also be noted that the fast forward button can fix the shadow on Vulkan but when you rotate the camera the shadow is stuck again
GE frame capture
No response
Platform
Android
Mobile device model or graphics card (GPU)
Galaxy Z Fold 3
PPSSPP version affected
this has been an issue since atleast last august when i first tried it out in the emulator
Last working version
n/a
Graphics backend (3D API)
Vulkan
Checklist