A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
At the moment it is impossible to know if an achievement is [m] through the emulator, in RetroArch for example if an achievement is missable,"[m]" appears before the text "Locked" if the achievement has not been earned, It would be nice to have a different background color for missable achievements while they are in the "Locked" state, when they are unlocked it would not need to differentiate. For example the achievement "Val-i-Klar, the Ashen Turtle!" is missable [m]
Who would this benefit
People who just want to use the emulator so they don't have to go to the website to know this information
Platform (if relevant)
None
Games this would be useful in
Games with many missable achievements (mostly RPGs)
Other emulators or software with a similar feature
RetroArch
Checklist
[X] Check the latest git build in case it's already implemented.
What should happen
At the moment it is impossible to know if an achievement is [m] through the emulator, in RetroArch for example if an achievement is missable,"[m]" appears before the text "Locked" if the achievement has not been earned, It would be nice to have a different background color for missable achievements while they are in the "Locked" state, when they are unlocked it would not need to differentiate. For example the achievement "Val-i-Klar, the Ashen Turtle!" is missable [m]
Who would this benefit
People who just want to use the emulator so they don't have to go to the website to know this information
Platform (if relevant)
None
Games this would be useful in
Games with many missable achievements (mostly RPGs)
Other emulators or software with a similar feature
RetroArch
Checklist