Closed hrydgard closed 11 years ago
Also related: Issue #106
You can also add ToE chat bubbles.
3rd birthday Saint Seyia Omega
Cabela's 'hunting series' (African Safari/Dangerous Hunts/Legendary Adventures) Dragoneer's Aria Syphon Filter: Dark Mirror The Hustle: Detroit Streets
Thanks!
street fighter alpha 3, dissidea final fantasy, worms battle island, hellboy. These are off the top of my head but I have at least 2 more games that are missing graphics but won't be able to check until tomorrow.
Issue #175 may also be relevant to some of these.
Dungeons & Dragons Tactics doesn't blackscreen but draws things in the wrong perspective, which would likely be a VFPU or CPU bug.
Ultimate ghosts and goblins is another one. Interestingly, whilst in game it renders the apparently 2d backgrounds it doesn't rendering any of the characters. If you turn on wireframe mode it is sending something to be rendered, just nothing that makes sense, apart from the colour data.
okay, armored core 3 is perfect now :)
you are awesome :)
Oh cool :) Removing armored core 3 from the list.
Do you want to know about error logs from the new VertexReader? For example Riviera is a good example of "Reader: Unsupported W1 Format" (decFmt_.w1fmt was 0.) It makes it very slow because it spams the console to death, heh.
-[Unknown]
Heh yes, I'll try to get that fixed today.
blande dancer do run now and have some broken 3d (but the speed is good )
http://img401.imageshack.us/img401/5338/blandedancerhappy.jpg
before it wasn't loading the save :)
Some scene appear slow on jpcsp and it is very good speed on ppsspp .I think ppl will love the next release
3rd birthday character appears okay now
ape escape on the loose need hw transform but thing are now displayed on the screen and some 3d too :) but withtout hw transform nothing is displayed :/
tested with this https://github.com/hrydgard/ppsspp/commit/aabbbe9be46d630066b6203e0c2129a2a10f86c4
howvever, not ingame, automatically when some 2d are displayed the 3d doesn't show up
we have lost some graphic in cabela :/
Not sure if you need this but both Midnight club LA remix and Ultimate Ghosts and Goblins do this a lot:
GLES\DisplayListInterpreter.cpp:591 E[G3D]: CALL: Stack full!
GLES\DisplayListInterpreter.cpp:591 E[G3D]: CALL: Stack full!
GLES\DisplayListInterpreter.cpp:591 E[G3D]: CALL: Stack full!
Yes , final fantasy type-0 also got lots of stack call full
Got same in Fate/Extra (btw, broke ingame graphics), probably it was broken in 15793fe532f2317de76105c74e2a359326646011
the lost graphic in cabela is back but we still can not reach ingame ahah
the 2d graphic (text, menu) in ape escape are still fucked up but the 3d in the game seems to be rendered great :)
okay.. persona 3 portable runs but without any graphic.... (the sound is pretty good and no lagging or bugging with it ahah :) I reach ingame but there is nothing displayed)
Fired up has an ugly graphics corruption. The car is normaly visible but is missing on this screen shot. Only groud is messed up and parts of buildingsare yollowish. Copied it here as I closed issue 258.
EDIT: This is fixed now.
That's a really interesting issue, looks like the game is doing software clipping, and doing it wrong? VFPU bug?
valhalla knight have broken graphic too (need mediaengine branch)
Dissidia Final Fantasy in game now but with very broken graphics
Graphics are a bit less broken now, still no characters though
seems like we can reach ingame now in monster hunter, but still there is no 3d rendered at all,
41:09:249 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:249 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:249 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:249 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:250 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:250 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:250 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:250 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:250 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:251 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:251 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:251 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:251 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:251 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:252 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:252 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:252 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090! 41:09:252 GLES\DisplayListInterpreter.cpp:455 E[G3D]: Bad vertex address 00000090!
and many many other bad vertex address ;)
also there is some text displayed now ;)
Interesting :)
ULES00011 : Archer Maclean's Mercury got ingame with https://github.com/hrydgard/ppsspp/pull/321 dunno if we can before this pull request, also, no 3d is displayed ingame ;)
blade dancer have a speed problem (but reach the fps limit....) and some shadow problem
dissidia seems to run fine, with good speed, hope the character will appear some day xD
300: March to Glory http://forums.ppsspp.org/showthread.php?tid=490
CID The Dummy http://forums.ppsspp.org/showthread.php?tid=491
Ultimate ghosts and goblins is now displaying all 3d. It's actually very playable.
valhalla doesn't have 3d broken now ;)
Also Nba 2005 shows no 3d objects:
tested with mediaengine build 2012/12/27.
Naruto Ultimate Ninja Heroes also has missing 3d objects but I think it's more interesting than others because characters were present at the beginning but immediately disappeared. May it be useful to find last big gpu bug left?
That's pretty interesting indeed :)
Also Untold Legends: Brotherhood of the Blade to the list :)
Persona 3 Portable is another one that is mostly black, and only occasionally shows very small parts of the UI or certain effects. I did however do a rather lengthy (1h) long play trough looking on jpcsp, listening to ppsspp and pressing the same buttons. Every single aspect of the game seems to work as it should, there are no crashes and lockups of any kind, even with JIT on Android. Performance is also excellent, only in what should be really 3D heavy scenes does my Nexus 7 slow down a bit. So apart from being mostly black, the game seems to run excellently. Log from Windows and Android screen follow. (Same issues on both platforms).
Dissidia Final Fantasy show character now and almost prefect graphic (however need to turn off vertex caching and VBO , HW transform need to be ON ) and rendering is much better when compared with Jpcsp
When VBO and Vertex caching is ON
Thanks for investigating :) That'll need to be fixed indeed...
Some notes (not all games entirely 3D):
-[Unknown]
Great notes.
I just fixed the Dissidia vertex caching spiky polygon issue. There's some strange difference between VBO on-off though left.
Dissidia looks correct now when vertex caching ON .Some interesting , VBO need to be ON as well for showing correct graphic
One minor issue when HW transform is ON and combo skill is using , the background will become grey .
(SW transform is too bright when compare with HW transform , may be some light bit issue)
Sol Trigger . Load save game and see the savepoint but missing background and character , menu ok
YES! can go in game now with cabela and actually play good game ;)
wierd behavior in super monkey ball adventure
more thing is displayed in mercury
Ape escape on the loose is now completely broken o,O
Was Ape Escape previously working? Got a range / commit that broke it?
-[Unknown]
This game broke slowly each important change as been made.. ahah (look this thread for "ape")
Frantix now has graphics too. floor not visible though.
I think may be good time to review those missing 3D again as the sign of depth changes should make those 'hidden' or 'black' graphic appears now .
Persona 3 is a lot better now, all 2D (menues, city, etc) is displayed, but all 3D (dungeon, battles) is still almost entirely black. Great work however since it is almost playable now if you make heavy use of the mini map...
Edit: Screenshot shows almost missing 3D except for the green skydome (I think) and some shadows. There is also some broken 2D, for instance at the top next to "Cowardly Maya". Still great progress however since all 2D was also missing before the commit earlier today.
There are currently some large 3D games that do go in-game but just display a black screen, or only some HUD elements. Or that do display something that's completely broken. That should mean that we still have some big fundamental bugs left in GPU and possibly the VFPU emulation, and it's likely that the same bug will be the cause of black screens in multiple games.
So let's list them here so we can try to find common issues. I'll start the list:
Ape Escape: On the Loose Pursuit Force: Extreme Justice The Hustle: Detroit Streets Worms Battle Island Hellboy Ultimate ghosts and goblins Persona 3: battle/dungeon scenes
EDIT: Cut down the list quite a bit! Are the remaining ones also fixed?