hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
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Call Of Duty : Roads To Victory (Player can't start game) #2780

Closed brujo5 closed 11 years ago

brujo5 commented 11 years ago

Title: Call Of Duty: Roads To Victory Genre: Historic Shooter / First Person Shooter / Action Region: USA (NTSC) Game ID: ULUS10218 [More detail] Format: ISO & CSO Version of PPSSPP: v0.8.1-548-gb75e86f Emulation system: Windows XP SP3 32-bit Compatibility: Menu, Intro (Player can't start game) Review: Working till "choose difficult" screen - after this game crash.

Video: Works good - pure 60 fps with good sound. Tested developer's video and bonus video (trailer of Call of Duty 3) Sound: Extremely well. No distortion or slowdown Graphic: Can't say anything. Game not works, so quality of graphic - big mystery. But title screen looks good. FPS: 60 FPS at title screen and videos. Savestate: Good - no crashes. In-game save: In-game load screen (from title screen) do not work. So, I suppose that in-game load feature is broken. DLC: No DLC for this game. MISC: 1) Seems all settings have no effect for this game.

Bugs and issues:

1) Load screen do not work 2) When player choose "Bonus Material" from title screen and quit from it - music in title turn off (instead of it - silence) 3) Strange but in PPSSPP's main screen, icon of this game (at recent board) do not shown. But player can click on this empty space and game lauching. Check this pic (Maybe this is bug of my handmade iso, but I trying to remade iso and everytime I have this bug.) 4) Game do not work after "choose difficult" screen.

Here is log:

code: 20:21:937 EmuThread.cpp:122 I[BOOT]: Done. 20:23:781 EmuScreen.cpp:58 I[BOOT]: Starting up hardware. 20:23:781 System.cpp:71 I[HLE]: PPSSPP v0.8.1-548-gb75e86f 20:23:781 MemArena.cpp:369 I[MM]: Found valid memory base at 18000000 after 93 tries. 20:23:781 MemMap.cpp:92 I[MM]: Memory system initialized. RAM at 0D250000 (mirror at 0 @ 20000000, uncached @ 20000000) 20:23:812 Loaders.cpp:132 I[LOAD]: Identifying file... 20:23:812 PSPLoaders.cpp:106 I[LOAD]: ULUS10218 : Call of Duty : Roads to Victoryв„ў 20:23:812 PSPLoaders.cpp:177 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 20:23:812 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized 20:23:812 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... 20:23:812 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path D:-= Games =--= Emulators =-\PPSSPP\memstick\ 20:23:812 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists D:-= Games =--= Emulators =-\PPSSPP\memsti

solarmystic commented 11 years ago

Related to https://github.com/hrydgard/ppsspp/issues/2006 ?

brujo5 commented 11 years ago

maybe.

thedax commented 11 years ago

Looks like a duplicate..

brujo5 commented 11 years ago

duplicate.