Closed daniel229 closed 10 years ago
Not just in cutscene,the Vram increasing after boot game.
debug log(rename jpg to rar)
I wonder if it's using a bunch of different cluts or something. Probably need that decimation.
Does this change anything? https://github.com/unknownbrackets/ppsspp/compare/hrydgard:master...unknownbrackets:framebuffer-clut
Probably should move it out of the texture struct anyway...
-[Unknown]
Did not change anything
Does #6206 help? If it's constantly doing clut stuff, it probably won't.
-[Unknown]
Yes,It does.
The fix has been merged.It's time to close.
old build take 210MB,now my card's all Vram 1GB is taken with 2X resolotion,and with 4X might hangup PC.
before merged