Closed FireChaos closed 10 years ago
A log would be very useful.
Not to mention platform, device specs..
Edit: I'll assume this is Android or something, since Tag Force 3 loads fine on Windows for me.
I am waiting test code: http://forums.ppsspp.org/showthread.php?tid=11496
Alright, sorry for not giving the needed things, My CPU is "Intel(R) Pentium(R) CPU G620 @ 2.60GHz" as seen from the My Computer>Properties. I'm playing on Windows x64bit, and my graphics card is NVIDIA GeForce 210. The latest builds change the way how the games are played. Builds ago, the overbright fix was releashed and was lagging, but not with the overbright screen. I don't get an error when it closes. How to get logs would be appreciated so i can share it :D
@FireChaos Run InfoLog.bat ppsspplog.txt will be produce
I test my notebook. I find that the cause is from v0.9.8-219-g4714574 https://github.com/hrydgard/ppsspp/commit/47145745dcc6879c7035d2e4c43bfb2e5131002e Interesting,same version on my another problem in my desktop computer in #6075
try revert part of code still fail :<
const int attribs31[] = {
WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
WGL_CONTEXT_MINOR_VERSION_ARB, 1,
WGL_CONTEXT_FLAGS_ARB, enableGLDebug ? WGL_CONTEXT_DEBUG_BIT_ARB : 0,
0
};
HGLRC m_hrc;
if(wglewIsSupported("WGL_ARB_create_context") == 1) {
m_hrc = wglCreateContextAttribsARB(hDC, 0, attribs31);
// m_hrc = wglCreateContextAttribsARB(hDC, 0, attribs44);
Well most likely that means your device says it supports OpenGL 3.1, but crashes when we try to use it. May be a buggy old driver.
-[Unknown]
Weird. Launching InfoLog.bat and loading both roms,the emulator crashes.(as stated) When I open the ppsspp.txt it is blank!
@FireChaos Can you try v0.9.8-218-g51fb157 and v0.9.8-219-g4714574 in http://buildbot.orphis.net/ppsspp/ ?
@sum2012 Build 218 is bright, and runs without lags. however, build 219 does the same as the latest builds.
@unknownbrackets I know now,It also need CheckGLExtensions(); change
So will this issue be resolved with a new build later?
@FireChaos You try update nvidia driver first
@sum2012 If I update them, they will lag more the computer!
@FireChaos Try this build https://drive.google.com/file/d/0B3OaSdeV0L8kSmd3S3ZhR2pFTjA/edit?usp=sharing You need enable this setting and require restart
that works! Thank you! The only problem to fix now, is this lag...
Try install old driver 2014/6/6 下午5:50 於 "FireChaos" notifications@github.com 寫道:
that works! Thank you! The only problem to fix now, is this lag...
— Reply to this email directly or view it on GitHub https://github.com/hrydgard/ppsspp/issues/6224#issuecomment-45320257.
The game is now at 11/30 Fps... :(
So should I close this?
I think yes
What about the issue with the FPS?
Try reset to default (Need re-start ppsspp)
Resetting does nothing but only to add 2-3 more FPS. I have 14/30 FPS with PSPx1
Can you picture it ? System -> Developer Tools -> System Information -> Device info You need to picture OpenGL version
I used the build 1088 now, Buffered Rendering is exactly the same as Non-Buffered (a black screen without the game showing, but I can see the HUD.) and max fps is 15/30 now. @sum2012. My OpenGL version is 3.3.0
Print screen doesn't work on PPSSPP
Sorry,I don't have idea
I'll make a new thread after some builds. Closing this one
I'm using build v0.9.8-1020-g48d4c4c (latest at the moment) and when I love a game, eg Sonic Rivals 2, Yu-Gi-Oh GX Tag Force 3. Sometimes it shows this message and I click some times, the sound and music work fine, but the menu, the game,or anything else is a blackscreen. But other times the emulator crashes. Here's the message