hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
https://www.ppsspp.org
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silent hill shattered memories, the torch does not shine the road. #6265

Open daniel229 opened 10 years ago

daniel229 commented 10 years ago

simulate block transfer on/off not help ppsspp 02

psp 201406091259_002

ghost commented 1 year ago

Software looks good now no shadow glitch in the flashlight. Screenshot_2022-09-30-07-40-25-34 ULUS10450.ppdmp.zip

ghost commented 1 year ago

this is also a GPU readbacks issue?

hrydgard commented 1 year ago

No, I don't think this effect requires GPU readbacks, though it may currently change the output.

Konrad1374 commented 9 months ago

on 1.16.6 yesterday it was broken but today was working perfectly. 2080ti(backend: d11) rendering res: 4x frameskip off anisotropic filtering: 4x texture filtering: auto max quali

Kleqo commented 4 months ago

DUMP.zip

3 dumps from my phone. First one has no artifacts. The other 2 have 2 different patterns. Same exact spot.

The thing that I noticed is that most times the flashlight works correctly at the beginning. I can turn it on-off without an issue. As soon as I go through a door and turn off-on the flashlight, there's the mess. If I don't turn it off, it will stay fine.

Sometimes I can even make it work correctly on another area by repeatedly turning the flashlight on-off.

IrfanH495 commented 1 month ago

wanted to create an issue but it turns out it already exists Vulkan Screenshot_2024-08-01-04-29-22-128 Screenshot_2024-08-01-04-23-09-125 Opengl Screenshot_2024-08-01-04-28-48-537 Screenshot_2024-08-01-04-24-02-186