Closed pal1000 closed 10 years ago
Crash screenshots:
v0.9.8-1610-gc4bebda doesn't work v0.9.8-1498-g7c54a3e works.
Please do not link to warez sites on here..
I was under the impression that Quake 2 and its source/assets would be open source/or at least under GPL and any such ports would be freely distributable given the age of the game.
I guess not.
It is. He linked to a warez site which hosts game ISOs.
Filetrip.net is acceptable? It appears it doesn't host pirated non-free content.
v0.9.8-1599-gf1446f7 works; v0.9.8-1610-gc4bebda doesn't work.
Found via bisecting the responsible commit:
Given the error message in the first screenshot in this thread, the right fix is likely to fix whatever networking stuff it's using, rather than trying to revert that commit.
It looks like it's simply a case of missing a syscall: sceNetResolverInit. If I insert a stub, the homebrew boots fine for me, without that internal error.
Download: removed warez link There is no need to get the PAK files, it halts before they even get to load. Works: v0.9.8 Doesn't work: v0.9.9. I'll narrow it down tomorrow. Screenshot:
Pressing CROSS leads to PPSSPP crash.