Closed hrydgard closed 9 years ago
Games like Obscure on PowerVR devices have serious Hooks and Hangs whenever u shoot Guns.. E.G: In Obscure, when u shoot a Gun, the game hangs for abt a second, then continues.. In Gunfights with monsters, it's really bad.. This can b fixed if Hardware Transform is disabled but it makes d overall game very slow.. 45 - 65% speed.. I hope this PowerVR issues are looked into
Ohh.. And there is still the slow GTA games (which still don't display correctly on PowerVR using Buffered Rendering)
Well, those would be nice things to fix, but won't make it into 1.0 unfortunately.
Okk boss.. U're still the Best.. Appreciate all Efforts from u and all PPSSPP Devs 👍👏👏👏
First of all thanks for a wonderful build. I don't know if this is just an isolated case but because my screen orientation are set to auto, when I changed the position of the screen when a game is on the screen goes black and hangs. Alhough it never happen before until recently.
Strange, that works on my devices..
It works fine before tho. Don't know what caused it.
It works fine before tho. Don't know what caused it.
It works fine before tho. Don't know what caused it.
@geenaxion download old version http://buildbot.orphis.net/ppsspp/index.php?m=fulllist to find out which version started to have problem
Hi guys, just want to report that i still getting crash when trying to enter fullscreen in d3d9 my build: 0.9.9.1-1623-g2df04ba
Ugh. What GPU do you have, and does installing new drivers for it help?
On my machines fullscreen on d3d9 is solid.
@zackdreaver You may also need to update directx 9 runtime http://www.microsoft.com/en-us/download/details.aspx?id=8109
playing it in my netbook (1024x600 fullscreen) latest driver and directx.
another try, sometime it not crash, just "hang" with sound ingame, then tried to enter window mode "alt+enter" then it crash.
@zackdreaver Try change audio backend to DirectSound (required restart)
@sum2012 check this #7391 , that thing make my emulator crash.
@zackdreaver you maybe need install visual studio 2013 to give us crash struck to give us debug
@sum2012 sorry sir, afaik VS 2013 don't support winXP, i only have vc++ 2008 express I really wish i can help with this bug.
Btw, the last build that work on fullscreen and direct sound is: v0.9.9.1-1292-g2db9275
I have seen unknownbrackets tried to fix but fail. Anyway,I can reproduce issue in vmware that installed Windows XP
@zackdreaver Can you test this build ? It should revert to old behavior https://drive.google.com/file/d/0B3OaSdeV0L8keGtLVDFqdHNudEE/view?usp=sharing
@sum2012 it's still crashing sir on any window size change
@zackdreaver Sorry,I don't have idea
@sum2012 it's okay sir, i really apreciate your help.
@hrydgard Cong finally v1.0 In the http://www.ppsspp.org edit:You should say "Temporarily drop Windows XP directx 9 support"
@sum2012 wait what? It doesn't work at all? It should!
I don't have any XP machines though...
@zackdreaver can you confim again what problem now in directx 9 in windows xp ? (ppsspp v1.0)
@sum2012 according to zackdreaver, it runs but crashes on window resize in D3D, and it should work fine in OpenGL on machines that can do that. So it's still usable but not great, heh.
I will look into the resizing problems more later, but I think it's at least playable on XP with some annoying workarounds..
@hrydgard ok
@hrydgard hello sir, so i just made a new test, when i set rendering mode to "non-buffered", there is no crash.
EDIT: using v1.0-6-gfeb96f0, got this message when changing window size http://s24.postimg.org/p3bml2j39/New_Picture.jpg
God Eater 2 (demo) no longer works in this new version, it crashes ppsspp. I could play it in 0.9.9.1.
Linux 64-bit (ubuntu 14.04).
I have found out what seems to cause a black screen and freezes when orientation set to auto. It happens when texture scaling is set to auto, present on 0.9.9 and the latest build.
@geenaxion , oh, good catch! I will investigate tonight.
I was wondering if there is a way to hide the screenshot of the savestate on the gallery? Using android.
No you can't - but why would you want to?
I just thought of it. It's fine with me anyway. Thank you. :D
We can close this, 1.0 has been out for 10 days now.
Alright, time to do 1.0 finally, I'm aiming for end of January.
Please report anything that has gotten worse since the last release in this issue so we can fix it up before we release 1.0.
Also bugs in new features, like if there are problems with the new savestate UI :)
Features:
Low latency audio implemented for Windows and AndroidAdhoc branch mergedBugs:
x86 SIMD regressions: https://github.com/hrydgard/ppsspp/issues/7292Resizing the window must work correctly in D3D, and new D3D crashes from the last attemptFIXED: #6898 (on screen buttons partly disappear in non-buffered rendering)#7324 Android screen resolution issueMinor: