Open oli0371 opened 7 years ago
Some instructions are not implemented in vulkan yet.
Does this work now?
-[Unknown]
Nope
This game require slow effects set ON and i think Vulcan not implemeted this yet same as in dbz tenkiachi tag team. Latest build Vulcan
Latest build Opengl
Using vulkan api Slow effects ON = crash
Interestingly, MotoGP has similar looking problems on Vulkan, and not just on mobile.
Also btw, DBZ Tenkachi should work in Vulkan now, enough has been implemented.
@hrydgard This on latest Vulcan fixes with slow effects ON
How is this now? The recent stencil fix might have helped this.
Still the same with vulkan
With opengl work great
For me the game work now without graphical issue.. maybe because i use custom rom with latest mali driver
Let's hear from the others before we close, but it does seem like a driver issue.
opengl and vulkan with graphicals bugs on adreno
That's actually a little surprising, I wonder what fixed it :) Oh well. Should really await results from Mali too, but meh, let's re-open if it is still an issue.
Does it also work in Vulkan?
-[Unknown]
Good point.
@unknownbrackets
Your right, now i have graphics glitch with vulkan. they were reversed Was perfect with older builds
As far as I can tell from the old screenshots above, Vulkan was never perfect on Exynos, just a bit better...
The issue is fix for me on latest version
Interesting, could be the depth/discard thing we fixed...
Does that mean this is fixed now? Or is it still not working on some backends?
-[Unknown]
This problem still exists on Vulkan in a Mali G71 GPU.
In OpenGL:
In latest build the lines are fixed but there's still a line but for far places
OpenGL:
Vulkan:
And here's a bug for nearest place:
The graphics of this game on vulkan mali gpu still no improvement. recording.ppdmp.zip
OpenGL is still better on this game.
This issue can be fixed via https://github.com/hrydgard/ppsspp/pull/15611
Vulkan And here's a bug for nearest place:
latest.mp4
Those moving lines in the character can be workaround by disabling Hardware Transform in the graphics setting.
Hm, that's interesting...
This game now is crashing on mali gpu vulkan using the recently build.
de0 x29 0000007a273060b0
11-13 22:46:56.845 21691 21691 F DEBUG : lr 0000007d4ccb0148 sp 0000007a27306010 pc 0000007d4ccb0178 pst 0000000000000000
11-13 22:46:56.940 21691 21691 F DEBUG : backtrace:
11-13 22:46:56.940 21691 21691 F DEBUG : #00 pc 000000000004e178 /apex/com.android.runtime/lib64/bionic/libc.so (abort+168) (BuildId: ddedea5a1d1071f97c5321841b6be985)
11-13 22:46:56.940 21691 21691 F DEBUG : #01 pc 0000000000552798 /apex/com.android.art/lib64/libart.so (art::Runtime::Abort(char const*)+2260) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.940 21691 21691 F DEBUG : #02 pc 0000000000013990 /system/lib64/libbase.so (android::base::SetAborter(std::__1::function<void (char const*)>&&)::$_3::__invoke(char const*)+76) (BuildId: 40363036c1f5a305d00fe1d058a86ccb)
11-13 22:46:56.940 21691 21691 F DEBUG : #03 pc 0000000000006e58 /system/lib64/liblog.so (__android_log_assert+336) (BuildId: 21b21988978dd909085438079c351e51)
11-13 22:46:56.940 21691 21691 F DEBUG : #04 pc 00000000007543a8 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (HandleAssert(char const*, char const*, int, char const*, char const*, ...)+280) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:46:56.940 21691 21691 F DEBUG : #05 pc 0000000000731b04 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (VulkanRenderManager::BeginFrame(bool, bool)+272) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:46:56.940 21691 21691 F DEBUG : #06 pc 0000000000c538a8 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (Draw::VKContext::BeginFrame()+40) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:46:56.940 21691 21691 F DEBUG : #07 pc 0000000000777f10 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (EmuScreen::preRender()+52) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:46:56.940 21691 21691 F DEBUG : #08 pc 0000000000c5caf4 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (ScreenManager::render()+192) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:46:56.940 21691 21691 F DEBUG : #09 pc 000000000076e9a0 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (NativeRender(GraphicsContext*)+736) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:46:56.940 21691 21691 F DEBUG : #10 pc 00000000007671ac /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (Java_org_ppsspp_ppsspp_NativeActivity_runEGLRenderLoop+772) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:46:56.940 21691 21691 F DEBUG : #11 pc 0000000000009198 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/oat/arm64/base.odex (art_jni_trampoline+152)
11-13 22:46:56.940 21691 21691 F DEBUG : #12 pc 0000000000133564 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.940 21691 21691 F DEBUG : #13 pc 00000000001a8a6c /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.940 21691 21691 F DEBUG : #14 pc 00000000003165ec /apex/com.android.art/lib64/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+376) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.940 21691 21691 F DEBUG : #15 pc 000000000030c6b0 /apex/com.android.art/lib64/libart.so (bool art::interpreter::DoCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+912) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.940 21691 21691 F DEBUG : #16 pc 0000000000676218 /apex/com.android.art/lib64/libart.so (MterpInvokeVirtualQuick+668) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.940 21691 21691 F DEBUG : #17 pc 0000000000131594 /apex/com.android.art/lib64/libart.so (mterp_op_invoke_virtual_quick+20) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.940 21691 21691 F DEBUG : #18 pc 000000000010695c /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/oat/arm64/base.vdex (org.ppsspp.ppsspp.NativeActivity$1.run+68)
11-13 22:46:56.940 21691 21691 F DEBUG : #19 pc 0000000000303e34 /apex/com.android.art/lib64/libart.so (art::interpreter::Execute(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame&, art::JValue, bool, bool) (.llvm.14481107443624448449)+268) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.940 21691 21691 F DEBUG : #20 pc 000000000065e5a4 /apex/com.android.art/lib64/libart.so (artQuickToInterpreterBridge+760) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.940 21691 21691 F DEBUG : #21 pc 000000000013cff8 /apex/com.android.art/lib64/libart.so (art_quick_to_interpreter_bridge+88) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.940 21691 21691 F DEBUG : #22 pc 000000000015aaf8 /apex/com.android.art/javalib/arm64/boot.oat (java.lang.Thread.run+72) (BuildId: 3d2be9b2804151ac6900742f9d5f5df45401930e)
11-13 22:46:56.940 21691 21691 F DEBUG : #23 pc 0000000000133564 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.941 21691 21691 F DEBUG : #24 pc 00000000001a8a6c /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.941 21691 21691 F DEBUG : #25 pc 000000000054a470 /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValues<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+460) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.941 21691 21691 F DEBUG : #26 pc 0000000000598bcc /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1288) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:46:56.941 21691 21691 F DEBUG : #27 pc 00000000000af97c /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+64) (BuildId: ddedea5a1d1071f97c5321841b6be985)
11-13 22:46:56.941 21691 21691 F DEBUG : #28 pc 00000000000500d0 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64) (BuildId: ddedea5a1d1071f97c5321841b6be985)
--------- beginning of main
11-13 22:48:32.700 22322 22322 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
11-13 22:48:32.700 22322 22322 F DEBUG : Native Crash TIME: 1650247
11-13 22:48:32.700 22322 22322 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
11-13 22:48:32.700 22322 22322 F DEBUG : Build fingerprint: 'realme/RMX3261/RMX3261:11/RP1A.201005.001/1662134708000:user/release-keys'
11-13 22:48:32.700 22322 22322 F DEBUG : Revision: '0'
11-13 22:48:32.700 22322 22322 F DEBUG : ABI: 'arm64'
11-13 22:48:32.700 22322 22322 F DEBUG : Timestamp: 2022-11-13 22:48:32+0800
11-13 22:48:32.700 22322 22322 F DEBUG : pid: 22216, tid: 22281, name: AndroidRender >>> org.ppsspp.ppsspp <<<
11-13 22:48:32.700 22322 22322 F DEBUG : uid: 10216
11-13 22:48:32.700 22322 22322 F DEBUG : signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
11-13 22:48:32.700 22322 22322 F DEBUG : Abort message: '(VulkanRenderManager.cpp:BeginFrame:606) Critical: [false] Device lost in vkWaitForFences'
11-13 22:48:32.700 22322 22322 F DEBUG : x0 0000000000000000 x1 0000000000005709 x2 0000000000000006 x3 0000007a31dfb030
11-13 22:48:32.700 22322 22322 F DEBUG : x4 0000007d52f37000 x5 0000007d52f37000 x6 0000007d52f37000 x7 00000000000c95d2
11-13 22:48:32.700 22322 22322 F DEBUG : x8 00000000000000f0 x9 0000007d4cc82840 x10 ffffff80fffffbdf x11 0000000000000001
11-13 22:48:32.700 22322 22322 F DEBUG : x12 00000000eabca151 x13 e59a00000012810c x14 0025317764746080 x15 00002bea7cebc7dc
11-13 22:48:32.700 22322 22322 F DEBUG : x16 0000007d4cd1ac80 x17 0000007d4ccfc420 x18 0000007a532dc584 x19 00000000000056c8
11-13 22:48:32.700 22322 22322 F DEBUG : x20 0000000000005709 x21 00000000ffffffff x22 0000007abbfba37f x23 000000000000000b
11-13 22:48:32.700 22322 22322 F DEBUG : x24 0000007abbf9a0b7 x25 0000000000000001 x26 0000007abbfb10e1 x27 0000007abc5a9000
11-13 22:48:32.700 22322 22322 F DEBUG : x28 b400007adc611de0 x29 0000007a31dfb0b0
11-13 22:48:32.700 22322 22322 F DEBUG : lr 0000007d4ccb0148 sp 0000007a31dfb010 pc 0000007d4ccb0178 pst 0000000000000000
11-13 22:48:32.793 22322 22322 F DEBUG : backtrace:
11-13 22:48:32.793 22322 22322 F DEBUG : #00 pc 000000000004e178 /apex/com.android.runtime/lib64/bionic/libc.so (abort+168) (BuildId: ddedea5a1d1071f97c5321841b6be985)
11-13 22:48:32.793 22322 22322 F DEBUG : #01 pc 0000000000552798 /apex/com.android.art/lib64/libart.so (art::Runtime::Abort(char const*)+2260) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #02 pc 0000000000013990 /system/lib64/libbase.so (android::base::SetAborter(std::__1::function<void (char const*)>&&)::$_3::__invoke(char const*)+76) (BuildId: 40363036c1f5a305d00fe1d058a86ccb)
11-13 22:48:32.793 22322 22322 F DEBUG : #03 pc 0000000000006e58 /system/lib64/liblog.so (__android_log_assert+336) (BuildId: 21b21988978dd909085438079c351e51)
11-13 22:48:32.793 22322 22322 F DEBUG : #04 pc 00000000007543a8 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (HandleAssert(char const*, char const*, int, char const*, char const*, ...)+280) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:48:32.793 22322 22322 F DEBUG : #05 pc 0000000000731b04 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (VulkanRenderManager::BeginFrame(bool, bool)+272) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:48:32.793 22322 22322 F DEBUG : #06 pc 0000000000c538a8 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (Draw::VKContext::BeginFrame()+40) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:48:32.793 22322 22322 F DEBUG : #07 pc 0000000000777f10 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (EmuScreen::preRender()+52) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:48:32.793 22322 22322 F DEBUG : #08 pc 0000000000c5caf4 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (ScreenManager::render()+192) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:48:32.793 22322 22322 F DEBUG : #09 pc 000000000076e9a0 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (NativeRender(GraphicsContext*)+736) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:48:32.793 22322 22322 F DEBUG : #10 pc 00000000007671ac /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/lib/arm64/libppsspp_jni.so (Java_org_ppsspp_ppsspp_NativeActivity_runEGLRenderLoop+772) (BuildId: 3ed4c4cb7b415e6b9556cc3378f510144e0b52e6)
11-13 22:48:32.793 22322 22322 F DEBUG : #11 pc 0000000000009198 /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/oat/arm64/base.odex (art_jni_trampoline+152)
11-13 22:48:32.793 22322 22322 F DEBUG : #12 pc 0000000000133564 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #13 pc 00000000001a8a6c /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #14 pc 00000000003165ec /apex/com.android.art/lib64/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+376) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #15 pc 000000000030c6b0 /apex/com.android.art/lib64/libart.so (bool art::interpreter::DoCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+912) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #16 pc 0000000000676218 /apex/com.android.art/lib64/libart.so (MterpInvokeVirtualQuick+668) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #17 pc 0000000000131594 /apex/com.android.art/lib64/libart.so (mterp_op_invoke_virtual_quick+20) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #18 pc 000000000010695c /data/app/~~pHqjiwAUMA0VzMDVn4FD-Q==/org.ppsspp.ppsspp-ak5CATYS0Elm8dK6T73vEw==/oat/arm64/base.vdex (org.ppsspp.ppsspp.NativeActivity$1.run+68)
11-13 22:48:32.793 22322 22322 F DEBUG : #19 pc 0000000000303e34 /apex/com.android.art/lib64/libart.so (art::interpreter::Execute(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame&, art::JValue, bool, bool) (.llvm.14481107443624448449)+268) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #20 pc 000000000065e5a4 /apex/com.android.art/lib64/libart.so (artQuickToInterpreterBridge+760) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #21 pc 000000000013cff8 /apex/com.android.art/lib64/libart.so (art_quick_to_interpreter_bridge+88) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #22 pc 000000000015aaf8 /apex/com.android.art/javalib/arm64/boot.oat (java.lang.Thread.run+72) (BuildId: 3d2be9b2804151ac6900742f9d5f5df45401930e)
11-13 22:48:32.793 22322 22322 F DEBUG : #23 pc 0000000000133564 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #24 pc 00000000001a8a6c /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #25 pc 000000000054a470 /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValues<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+460) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #26 pc 0000000000598bcc /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1288) (BuildId: 79991d5a5ba026c69376ba7be4e58e38)
11-13 22:48:32.793 22322 22322 F DEBUG : #27 pc 00000000000af97c /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+64) (BuildId: ddedea5a1d1071f97c5321841b6be985)
11-13 22:48:32.793 22322 22322 F DEBUG : #28 pc 00000000000500d0 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64) (BuildId: ddedea5a1d1071f97c5321841b6be985)
11-13 22:48:33.020 22216 22216 I PPSSPPNativeActivity: onPause
11-13 22:48:33.023 22216 22216 I PPSSPPNativeActivity: Joining render thread...
11-13 22:48:33.024 22216 22216 I PPSSPPNativeActivity: exitEGLRenderLoop
11-13 22:48:33.167 22216 22281 I DEBUG : Crash thread undumpable
Does turning off the geometry shader option or hardware transform help?
-[Unknown]
Does turning off the geometry shader option or hardware transform help?
-[Unknown]
Turning off both doesn't help.
Vulkan And here's a bug for nearest place: latest.mp4
Those moving lines in the character can be workaround by disabling Hardware Transform in the graphics setting.
Can also reproduce this issue on my vivo y11 with snapdragon 439 cpu adreno 505 gpu.
I have issue with some games like simpson the movie game using vulkan api the texture appear grey and the character black ppsspp version i use is 1.4.2-225