Open JulienTrue opened 1 month ago
are you sure that's useful? The outer most parent is the root graph, which can be very far away in either direction.
Might it make more sense to do this but from the inside? every click moves you up further by one parent?
Another alternative could be if it selected the highest parent-graph-instance (in this case the Box), as you probably shouldn't be modifying the nested graph directly anyways.
To me it feels like intended and expected behaviour that I would first select the outer most parent. I think the question if it's useful or not is difficult here because it always depends. Sometimes I just wanna move the outer most box, so one click would be all, and sometimes I want something further down the hierarchy, and for that it would be more annoying of course, but I do think we can both agree that the nested graph directly is almost never wanted.
But regarding my point that this is expected behaviour:
I hope this kinda helped bring my point across? :D
Starting with the root graph is certainly not a good idea.
Currently, when clicking an Object in a Scene, it selects the 'inner most child' (See attached screenshot, where it selects "LowPoly.003").
Instead, it would be great if it would select the 'outer most parent', and on each consecutive click in that area/on that object, it should go down one child in the hierarchy.