hsimpson / vscode-glsllint

VSCode extension to lint GLSL shading language files
MIT License
80 stars 13 forks source link

Added .raytrace extension to supported formats #31

Closed adammak23 closed 3 years ago

adammak23 commented 3 years ago

While developing in Unity (maybe in pure C++and CUDA too) main ray tracing shader has .raytrace extension

hsimpson commented 3 years ago

This is only for file recognition and not for linting. The .raytrace files are special combined shader files for Unity right? Do you have some minimal example? The linting will probably available in #24

hsimpson commented 3 years ago

@adammak23 what are .raytrace files? Would you provide a minimal example?

hsimpson commented 3 years ago

@adammak23 any updates here?

hsimpson commented 3 years ago

No answer from @adammak23