What steps will reproduce the problem?
1. create a big batch
2. remove and add an object on each frame and rebatch
What is the expected output? What do you see instead?
The program should run infinitely, but you should get an OOM pretty fast. If
you don't you should at least notice big freezes because of intensive garbage
collection
BatchNode should explicitly destroy garbaged buffers when re batching.
Original issue reported on code.google.com by remy.bou...@gmail.com on 2 Jan 2013 at 6:12
Original issue reported on code.google.com by
remy.bou...@gmail.com
on 2 Jan 2013 at 6:12