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ToDo: Better handshake detection #67

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Open ToDo nobody is currently working on:

We currently collect the bits and parts of a EAPOL-handshake simply frame
by frame in a stateless manner. That way
 - we can only detect one handshake per dump
 - use overlapping handshakes as one, resulting in garbage

Handshake-detection should know of timing and order in which the frames
should arrive. Frames that are close to each other should be treated as
belonging to one handshake; frames that are far away from each other should
not collide with each other.

Original issue reported on code.google.com by lukas.l...@gmail.com on 4 Nov 2009 at 7:48

GoogleCodeExporter commented 9 years ago
done.

Original comment by lukas.l...@gmail.com on 14 Mar 2010 at 7:36