The light source for the 3D view is positioned behind the model. Unfortunately, this causes the model to be black and the details cannot be seen. I can rotate the model with the knowledge that the light is coming from behind, and I can get a view of the model details. See attached images. Please reposition the light source to be positioned behind the user (viewer) so we can see the model's details. I did some game programming a long time ago and I think that you just need to set the Z position for the light source to a large negative number so the light will be positioned behind the user (viewer).
The light source for the 3D view is positioned behind the model. Unfortunately, this causes the model to be black and the details cannot be seen. I can rotate the model with the knowledge that the light is coming from behind, and I can get a view of the model details. See attached images. Please reposition the light source to be positioned behind the user (viewer) so we can see the model's details. I did some game programming a long time ago and I think that you just need to set the Z position for the light source to a large negative number so the light will be positioned behind the user (viewer).