huderlem / poryscript

High-level scripting language for gen 3 pokemon decompilation projects
https://www.huderlem.com/poryscript-playground/
MIT License
191 stars 21 forks source link

Allow Video Playback #63

Closed CallumPerry closed 5 months ago

CallumPerry commented 5 months ago

GBA Video is a format for putting full color, full-motion videos onto Game Boy Advance ROM cartridges. With modern emulators, I assume we could add bigger and clearer videos into games.

I'd like to create a "Pokemon Channel" styled game with video cut scenes. There are so many episodes, movies and specials to utilize; i'm sure this could be something that would benefit the whole community.

From what I've already learned, you need to have .avi video files (with specific bitrate, frame rate and aspect ratio) inside a folder inside the src folder. I'd like to run a script so when the player interacts with an NPC, it will lock the player, play the video file, then release the player. It doesn't appear that the current set up allows GBA Video's to run, unless i'm mistaken?

https://gbatemp.net/threads/guide-how-to-convert-youtube-videos-to-game-boy-advance-rom-files.520954/ https://www.gameboy-advance.net/video

huderlem commented 5 months ago

Unfortunately this isn't something that Poryscript could achieve. Poryscript is mostly syntactic sugar for the game's scripting capabilities. To play a video like that, you'd need to make code changes to the game itself. For example, you could create a new playvideo script command and then call that from a Poryscript script.

CallumPerry commented 5 months ago

Ok, thank you. I'll look into that!