Add a utility operator that will allow multiple objects to have their modifiers synced with a target object. It would not add or remove any new modifiers but rather find common ones (solidify, bevel, etc.) and synchronise those values, leaving any other modifiers alone.
Add a utility operator that will allow multiple objects to have their modifiers synced with a target object. It would not add or remove any new modifiers but rather find common ones (solidify, bevel, etc.) and synchronise those values, leaving any other modifiers alone.