Closed dylanebert closed 3 months ago
4D Gaussian Splatting is now supported using Spacetime Gaussian Feature Splatting with the .splatv format from antimatter15/splaTV.
.splatv
Example usage:
const renderer = new SPLAT.WebGLRenderer(); renderer.addProgram(new SPLAT.VideoRenderProgram(renderer)); const scene = new SPLAT.Scene(); const camera = new SPLAT.Camera(); const controls = new SPLAT.OrbitControls(camera, canvas); const url = "https://huggingface.co/datasets/dylanebert/3dgs/resolve/main/4d/flame/flame.splatv"; await SPLAT.SplatvLoader.LoadAsync(url, scene, camera, null);
A working example can also be found in examples/4d.
examples/4d
4D Gaussian Splatting is now supported using Spacetime Gaussian Feature Splatting with the
.splatv
format from antimatter15/splaTV.Example usage:
A working example can also be found in
examples/4d
.