Closed avudnez closed 2 years ago
Wow, that's really weird, I'm sorry for this...
Out of curiosity, do you use any other plugin? Do you reproduce if you disable the "Use Hotpatch" feature in Edit/Editor Preferences/Electronic Nodes ?
I'll look into it as soon as possible (in a few hours), thank you for reporting it!
Thanks for the quick response, I forgot to mention it but disabling HotPatch removes the crash indeed.
@avudnez I did not manage to reproduce, neither in 4.26 nor 5.0 😕...
Here are my steps to reproduce:
Is there something I'm missing? Are you using the last version of Electronic Nodes (which is 3.3, you can check in Edit/Plugins). Do you use a custom version of the engine, or some special settings? Could you reproduce on a blank new project with only Electronic Nodes activated?
In any case, I'm really sorry for the crash and I hope to solve this as quick as possible...
Is there something I'm missing?
I don't think so, it's really easy to reproduce on our end with these steps.
Are you using the last version of Electronic Nodes (which is 3.3, you can check in Edit/Plugins).
Yes, this is on 3.3
Do you use a custom version of the engine, or some special settings?
We have a number of patches and custom plugins, maybe they are interferring with something, or it's related to some setup we have. I'll try to have a reduced test case eventually.
If you have pointers as to how I can try to debug this I'll also take a look.
Seeing the call stack, I don't really see what can be done... Maybe I'll just disable the hotpatch by default. Or add to the FAQ that such problem would be solved by disabling it.
Hotpatch can be a bit unstable since it overwrite assembly commands in the RAM during the engine execution, but I did my best to make it as stable as possible and hasn't heard of any bug since a while.
Do you have any plugins that add shortcut in the BP editor? If you have a bit of time to make a minimum crashing test case, that would be awesome to debug it and fix it. But I'd understand if you don't have time or have better things to do. In such case I suggest you just disable the hotpatch feature (it will disable Electronic Nodes on Niagara, Behavior Tree and Control Rig, but you'll keep it Blueprints, Material and Animation).
We may very well have other plugins adding stuff to the BP editor, but as this is not a blocker for us (we disabled the feature), we're not looking into it right now. We'll keep you posted if anything changes :)
Describe the bug When editing a blueprint with the plugin enabled, a key press (for example
spacebar
) will cause a crash.To Reproduce Steps to reproduce the behavior:
Expected behavior The engine doesn't crash.
Environment (please complete the following information):
Additional context Sample callstack in UE 4.26
Sample callstack in UE 5.00