hugoattal / ElectronicNodes

Wiring style for blueprint and material editors in the Unreal Engine
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Disable HotPatch by default #47

Closed hugoattal closed 3 years ago

hugoattal commented 3 years ago

I'm not quite sure that a lot of people use the hotpatch feature a lot, and it sometimes can bring some bugs... cf https://github.com/hugoattal/ElectronicNodes/issues/44

I think I'll disable it by default (and of course, people will be able to activate it back)

hugoattal commented 3 years ago

Done, ready for 3.4

hugoattal commented 3 years ago

Well in fact, I'll let HotPatch activated by default I think! I think it's stable enough since there's almost no bug report and people will miss some features without it.