Closed MortalKim closed 2 years ago
That's super weird... Could you try to:
C:\Program Files\Epic Games\UE_5.0\Engine\Plugins\Marketplace\ElectronicNodes
(if it still exists)Sometimes the epic launcher messes up a bit 😕
Ahhh, It is not working.
LINK : fatal error LNK1104: cannot open file '..\Plugins\Marketplace\ElectronicNodes\Binaries\Win64\UnrealEditor-ElectronicNodes.dll'
I had reinstall plugin and also have this. My project is a c++ project.
I tried move plugin form engine dir to project/plugin, And it working. Plugin can complie and work fine in project/plugin and can't complie in engine.
Hum, that's weird... I'll try to replicate...
I just tried packaging a test app with the 3.6 version of Electronic Nodes on UE5 and didn't have any problem.
I you (or anyone) come across this problem with the last version of Electronic Nodes (3.6), could you please write me a step-by-step instruction to reproduce? (What do you target, what kind of release, etc...)
Thank you and sorry for this!
Nice work! Thanks for quick support
I just saw that a bug regarding compilation with marketplace plugin was fixed by 5.0.1, so this update might fix your problem if you're still having it: https://forums.unrealengine.com/t/5-0-1-hotfix-released/533481
Plug in works fine on ue5, and I have a new problem.
I can't post my question on epic launcher and I don't know why(unkown issue...), so I came here.
I can't complie because UnrealEditor-ElectronicNodes.dll can't open.
LINK : fatal error LNK1104.
Sound like UE5 are using this pulg-in so that can not modify this dll file, so have this issue. I need close project and complie in vs/rider, it is so complex.
Any ideas to slove that? thanks