Open lmontaut opened 3 months ago
nearest_points in CollisionResult/DistanceResult is misleading, especially when shapes are in collision. The litterature refers to witness_points
nearest_points
CollisionResult
DistanceResult
witness_points
This can simply be done by deprecating nearest_points and making nearest_points a reference to witness_points.
nearest_points
inCollisionResult
/DistanceResult
is misleading, especially when shapes are in collision. The litterature refers towitness_points
This can simply be done by deprecating
nearest_points
and makingnearest_points
a reference towitness_points
.