hungio / route-me

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map rotation #61

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
I would like to see a setting to be able to rotate the map to a specified
angle, not just due N.  This would be tricky as we might need to zoom and
clip bounds on the sides.

Original issue reported on code.google.com by michaelh...@gmail.com on 3 Mar 2009 at 3:16

GoogleCodeExporter commented 8 years ago
please change this to an enhancement.  I cannot see how to do this with my 
current
user settings.

Original comment by michaelh...@gmail.com on 3 Mar 2009 at 3:17

GoogleCodeExporter commented 8 years ago
I wonder if this would be better handled at the tile source, or with vector 
data. If we simply rotate existing 
images, the text will be sideways.

Original comment by halmuel...@gmail.com on 3 Mar 2009 at 9:27

GoogleCodeExporter commented 8 years ago
agreed.  close out this ticket please.  seems outside of the scope of the 
project at
this time.

Original comment by michaelh...@gmail.com on 4 Mar 2009 at 3:31

GoogleCodeExporter commented 8 years ago
I wish I can make the map rotate even if the text is rotated, when driving it's
convenient to have that !

I tried to subclass RMMapView and use [view setTransform:
CGAffineTransformMakeRotation(angle)] but it don't do the job right :

- the center of the rotation is the upper left corner and I can't shift it to 
the
center of the view with view.center = CGPointMake(x,y), I don't understand why 
this
do not work ?

- there are missing part of the map because we should draw a larger area when
rotating and there is a gray square on the right of the map.

Original comment by vladimir...@gmail.com on 4 Mar 2009 at 9:45

GoogleCodeExporter commented 8 years ago
way too difficult to make these adaptations and have them verified to work with 
the multiple layer hierarchy.

Original comment by halmuel...@gmail.com on 6 Mar 2009 at 2:04