The problem can be reproduced in the following way:
1. Create a ZoomCamera
2. Create a scene
3. Change the zoom factor to 0.5
4. Create a sprite and add it to the scene
Result: The sprite will be scaled to half of the expected size.
I am using a build that was compiled on November 10, 2010, developing on Ubuntu
10.04 x64.
Original issue reported on code.google.com by connerha...@gmail.com on 19 Jan 2011 at 1:55
Original issue reported on code.google.com by
connerha...@gmail.com
on 19 Jan 2011 at 1:55