Closed GoogleCodeExporter closed 9 years ago
Wow, that's nasty. Fixed by making the default/internal shader use the same
uniform (u_projTrans) than the custom shader.
I also removed setting the superfluous uniforms in case of a custom shader.
Original comment by badlogicgames
on 4 Nov 2012 at 1:10
Original issue reported on code.google.com by
angelusi...@gmail.com
on 3 Nov 2012 at 2:43