hustvl / 4DGaussians

[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
https://guanjunwu.github.io/4dgs/
Apache License 2.0
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can someone guide me please (result of rendering) #209

Open MaryneZa opened 3 days ago

MaryneZa commented 3 days ago

I used multipleviews scenes data for training the model and the following video is the result of rendering ...

https://github.com/user-attachments/assets/25d52675-fc55-439f-9279-e73cd15178d8

Can you tell me what might cause the stained pixels in the air?

MikeAiJF commented 1 day ago

你是改了相机参数吗

MaryneZa commented 1 day ago

你是改了相机参数吗

好像没有,I followed the instruction. Did you get a good result by training with complicate(?) scene??

MikeAiJF commented 1 day ago

你是改了相机参数吗

好像没有,我按照说明做了。你用复杂场景训练取得了好成绩吗?

多相机我还没训练过,我现在在改单视角的相机参数。

MikeAiJF commented 16 hours ago

我使用多视图场景数据来训练模型,以下视频是渲染的结果......

视频_rgb_多.mp4 你能告诉我是什么原因造成空气中的污点像素吗?

你这个多目是怎么进行预处理的