hustvl / 4DGaussians

[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
https://guanjunwu.github.io/4dgs/
Apache License 2.0
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Broom Scene Rendering #88

Closed jypppppp closed 8 months ago

jypppppp commented 9 months ago

https://github.com/hustvl/4DGaussians/assets/64428904/ffd91ea8-31f7-47f6-8386-395fba128979

jypppppp commented 9 months ago

Hi, thanks for the amazing work! I was trying to render the video and I got a very strange one. But evaluation results are consistent withe the reported one in the paper. Are there any problems with the render.py file?

Thanks, Jason

guanjunwu commented 9 months ago

Hi, thanks for your question! In the virg datasets, all the images are captured by two cameras (one timestamp has two images). So the rendered video is the same as the dataset. To solve the problem, you can just extract half of its frames(such as only render odd index of poses). Hope this may help you. Best, Guanjun