huxingyi / dust3d

Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
https://dust3d.org/
MIT License
2.98k stars 221 forks source link

Please use version number schema within CHANGELOGS #145

Closed luzpaz closed 1 year ago

luzpaz commented 1 year ago

Currently the Changelog headers are just dates

Feb 21, 2023:

- Add support to select two images and auto combine as background image
- Simplify shaders
- Rebuild parts UI
- Remove example models
- Add Stitching Line meshing method
- Replace UV algorithm with built-in algorithm
- Replace CGAL mesh library with built-in boolean algorithm
- Remove Rig and Motion

Apr 12, 2020:

- Fix crash after remesh  
- Fix remesh memory leak  
- Change default part base as PartBase::Average  
- Add menu to Parts Tree: Refresh  
- Remove short menu from Parts Tree  
- Fix part widget display at wrong place  
- Fix deformMap of imported document not saved  
- Fix UV not generated if only uncombined or errored components exist  
- Optimize nodes deletion  
- Remove Mark Pen  

ref: https://raw.githubusercontent.com/huxingyi/dust3d/master/CHANGELOGS

Would it be possible to add the tag version number to them as well ? (see below)

1.0.0-rc.7 (Feb 21, 2023):

- Add support to select two images and auto combine as background image
- Simplify shaders
- Rebuild parts UI
- Remove example models
- Add Stitching Line meshing method
- Replace UV algorithm with built-in algorithm
- Replace CGAL mesh library with built-in boolean algorithm
- Remove Rig and Motion

1.0.0-rc.6 (Apr 12, 2020):

- Fix crash after remesh  
- Fix remesh memory leak  
- Change default part base as PartBase::Average  
- Add menu to Parts Tree: Refresh  
- Remove short menu from Parts Tree  
- Fix part widget display at wrong place  
- Fix deformMap of imported document not saved  
- Fix UV not generated if only uncombined or errored components exist  
- Optimize nodes deletion  
- Remove Mark Pen