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snald
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Bad ending cutscene
#70
spaghetus
opened
1 year ago
0
Rework menu to be less janky
#69
spaghetus
opened
1 year ago
0
LookDetectors respond when the player is looking in the opposite direction
#68
spaghetus
closed
1 year ago
0
Lucas instantly jumpscares you on quick reset if he was still at the window
#67
CerealSSBU
closed
1 year ago
0
Jojo's sounds
#66
CerealSSBU
closed
1 year ago
2
Simon-Says numbers persist through jumpscare scene/Remove Simon-Says numbers and add audio cue
#65
CerealSSBU
closed
1 year ago
1
change game logic to use a fixed timestep, so we can avoid frame-rate dependence
#64
spaghetus
closed
1 year ago
0
Quick reset doesn't clear out-of-power light locks or the forced Blue spawn
#63
spaghetus
closed
1 year ago
0
Design poster art for the game
#62
spaghetus
opened
1 year ago
0
Add quick reset, to start a night over without a loading screen.
#61
spaghetus
closed
1 year ago
1
Add ambient sounds
#60
spaghetus
opened
1 year ago
0
Fix documentation
#59
spaghetus
opened
1 year ago
0
Add a cooldown to the flash lamp
#58
spaghetus
closed
1 year ago
0
Determine consistent character names!!!
#57
spaghetus
opened
1 year ago
0
Modify doors and lights to read their parameters from cvars instead of straight from map metadata
#56
spaghetus
closed
1 year ago
1
Add more funny title screen hints
#55
spaghetus
opened
1 year ago
0
Add an offset field to the train, so that we can have multiple cars.
#54
spaghetus
closed
1 year ago
0
we should probably add a clock
#53
spaghetus
closed
1 year ago
0
Fix reloading in test mode
#52
spaghetus
closed
1 year ago
0
Add office clutter
#51
spaghetus
closed
1 year ago
1
Cut off the silence at the start of generator.ogg
#50
spaghetus
closed
1 year ago
0
Make most animatronic and game features governed by CVars
#49
spaghetus
opened
1 year ago
0
Add dog sounds and more animations
#48
spaghetus
opened
1 year ago
0
Set Jojo's walking animation
#47
spaghetus
closed
1 year ago
0
Make Red's poses
#46
spaghetus
closed
1 year ago
0
Add testing screen to check character positions and such
#45
spaghetus
closed
1 year ago
0
Add the jumpscare sounds
#44
spaghetus
opened
1 year ago
0
Add glass breaking sound
#43
spaghetus
closed
1 year ago
0
Balance the game
#42
spaghetus
opened
1 year ago
2
Add april fools joke where characters are changed into beans
#41
spaghetus
closed
1 year ago
0
Ensure that April Fools Mode will not activate on a player's first night.
#40
spaghetus
closed
1 year ago
0
Game crashes for some reason on 6/20
#39
spaghetus
closed
1 year ago
0
Cutscene mode doesn't reset after level ends
#38
spaghetus
closed
1 year ago
0
Remove vmouse, replace it with a "cycle"-like camera-switching mode.
#37
spaghetus
closed
1 year ago
1
Characters should speed up or exhibit some other special behavior when the power goes out
#36
spaghetus
closed
2 years ago
0
Easter egg trains trigger regardless of where the player clicks
#35
spaghetus
closed
2 years ago
0
Submit to Flathub
#34
spaghetus
opened
2 years ago
0
Make a logo
#33
spaghetus
closed
2 years ago
0
Replace BonziBuddy
#32
spaghetus
closed
2 years ago
0
Model the generator
#31
spaghetus
closed
2 years ago
0
Add character model for Red
#30
spaghetus
closed
2 years ago
0
Add character model for J
#29
spaghetus
closed
2 years ago
0
Add more metadata to MapSegment for L and other layout-aware characters
#28
spaghetus
opened
2 years ago
0
Improve documentation for level editing
#27
spaghetus
opened
2 years ago
1
Add an abstraction for circuit access to make virtual circuits cleaner.
#26
spaghetus
closed
1 year ago
1
Add cvar section to NightConfig
#25
spaghetus
closed
2 years ago
0
Determine a consistent setting and other lore
#24
spaghetus
opened
2 years ago
0
Fix G's jumpscare animations
#22
spaghetus
closed
1 year ago
0
Add Red's jumpscare animations
#21
spaghetus
closed
1 year ago
0
Add J's jumpscare animations
#20
spaghetus
closed
1 year ago
0
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