Closed hwoodward closed 4 years ago
Suspect - but have yet to confirm - that we are actually seeing the server crash when a player tries to connect during an active game, is denied, goes through disconnect code, and then we crash. The remote server has non=game pings happening on its ports at various times and thus may be more susceptible to this.
Confirmed that a player connecting during an active game crashed the server due to the disconnect code. Also confirmed that pinging the server port with a web browser had the same result. Both fixed in linked MR
Fixed and tested with group on March 28.
Describe the bug When one player (possibly the active player) disconnects, the server crashes.
Mostly seen when running with remote server, not yet reproduced locally.