hxhb / HotPatcher

Unreal Engine hot update manage and package plugin.
https://imzlp.com/posts/17590/
MIT License
1.17k stars 325 forks source link

UE5.0.2 Version v77.0 热更新上去的pak使用软引用路径找不到资源 #70

Closed agchaowanhui closed 1 year ago

agchaowanhui commented 1 year ago

我打好一个基础版本并且导出release以后,在Content下创建了一个Test文件夹,然后导入了一个骨骼网格体,然后用刚刚生成的release打了一个新的pak,放到Windows/xxx/Content/Pak里以后启动应用程序,利用软路径加载刚刚导入的网格体(SkeletalMesh'/Game/Test/f_tal_unw_top.f_tal_unw_top'),说找不到 LogStreaming: Warning: LoadPackage: SkipPackage: /Game/Test/f_tal_unw_top(0xB9942B520D383582) - The package to load does not exist on disk or in the loader

pak包应该是正确被挂载上了? LogPakFile: Display: Found Pak file ../../../xxx/Content/Paks/beta0.2_Windows_001_P.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../xxx/Content/Paks/beta0.2_Windows_001_P.pak. LogPakFile: Warning: IoStore container "../../../xxx/Content/Paks/beta0.2_Windows_001_P.utoc" not found LogPakFile: Display: Mounted Pak file '../../../xxx/Content/Paks/beta0.2_Windows_001_P.pak', mount point: '../../../xxx/Content/Test/'

这个是我有什么配置不正确吗?

hxhb commented 1 year ago

挂载失败了,关闭项目设置中的IoStore