hybridgroup / node-bebop

A Node.js client for controlling Parrot Bebop & Bebop2 quadcopters.
http://nodebebop.com
MIT License
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Drone movement not implemented? #48

Closed phrohdoh closed 7 years ago

phrohdoh commented 7 years ago

Could someone clarify this please?

My understanding is that moveBy{End} are what actually make the Bebop 2 move (per the Parrot docs) so if these are not implemented that means I will be unable to move / flip / follow a flightplan with my drone, correct?

https://github.com/hybridgroup/node-bebop/blob/88512f1bfa0e8321c269961442a373fa4c9e1df5/docs/commands.md#pilotingmovebyobj

deadprogram commented 7 years ago

As of the last time I worked on this module, those commands were not yet implemented on Parrot's API.

I suggest you use PCMD commands to move around, like the examples do, or else a flight plan created MAVLINK file.

Hope that helps!

Closing this issue, please reopen if needed.