In order to be able to affect Hydra with sound, one could need to choose the audio input device: microphone ? an external card ? a specific virtual device routing sound from a specific software ?
Having a Pulsar package setting to define that with a select box would ease the livecoder's life :)
In order to be able to affect Hydra with sound, one could need to choose the audio input device: microphone ? an external card ? a specific virtual device routing sound from a specific software ?
Having a Pulsar package setting to define that with a select box would ease the livecoder's life :)
This PR implements it: https://github.com/hydra-synth/atom-hydra/pull/63
It is not ready yet though, because it depends on two PRs on hydra-synth to be merged before:
A new version of hydra-synth would need to be released in order to point at it in atom-hydra's package.json