Open giangdao1402 opened 3 months ago
Could you provide more details or clarify which specific C++ project you're referring to? This will help me understand your project better and contribution you accordingly.
@Ashutoshjangam What i mean is that the cpp version of RaPlace algorithm Now there are only Py and Matlab !
@giangdao1402 C++ implementation of the RaPlace algorithm, which is often used in computer vision for smoothing or filtering images. The Python and MATLAB versions typically use nested loops for convolution operations; the C++ version follows a similar approach but with performance optimizations suitable for C++.
using namespace std;
// Function to apply RaPlace filter to a 2D vector
vector<vector
// Define the Laplacian kernel (3x3)
vector<vector<int>> kernel = {
{0, 1, 0},
{1, -4, 1},
{0, 1, 0}
};
// Initialize the output image
vector<vector<int>> output(rows, vector<int>(cols, 0));
// Apply the kernel to each pixel in the image
for (int i = 1; i < rows - 1; ++i) {
for (int j = 1; j < cols - 1; ++j) {
int sum = 0;
// Convolve the kernel with the surrounding pixels
for (int k = -1; k <= 1; ++k) {
for (int l = -1; l <= 1; ++l) {
sum += kernel[k + 1][l + 1] * image[i + k][j + l];
}
}
output[i][j] = sum;
}
}
return output;
}
int main() {
// Example input image (5x5 matrix)
vector<vector
// Apply the RaPlace filter
vector<vector<int>> output = applyRaPlaceFilter(image);
// Display the output
cout << "Filtered Image:" << endl;
for (const auto& row : output) {
for (const auto& val : row) {
cout << val << " ";
}
cout << endl;
}
return 0;
} Kernel Definition: The Laplacian kernel is defined as a 3x3 matrix. This matrix is used to calculate the second derivative of the pixel values in the image, which helps in detecting edges.
Image Convolution: The applyRaPlaceFilter function takes a 2D vector representing the image and applies the Laplacian kernel to each pixel. This involves multiplying the kernel by the surrounding pixels and summing the results.
Edge Handling: The algorithm does not process the boundary pixels to avoid accessing out-of-bounds memory. This is a simple approach to edge handling, but more sophisticated methods (like padding) can be used for better results.
Output: The filtered image is stored in a new 2D vector, which is returned by the function and displayed in the main function.
Have you complete cpp version ? Thank you !