I wasn't getting any stuff when making elbows because I had a non-null representation that was empty. this caused errors during the code for getting render data for element. we previously wouldn't notice these errors because we wouldn't expect to see any geometry, but now with the alternative path of RepresentationInstances we might expect to see geometry in these cases.
DESCRIPTION:
add a _csg==null check
TESTING:
no behavior change.
FUTURE WORK:
Is there any future work needed or anticipated? Does this PR create any obvious technical debt?
BACKGROUND:
DESCRIPTION:
TESTING:
FUTURE WORK:
REQUIRED:
CHANGELOG.md
.COMMENTS:
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