BACKGROUND:
Building on the work of #957 and #959, I'd like to be able to build arcs by three points. IFCIndexedPolyCurve requires this and the ability to build an arc by three points is generally useful.
DESCRIPTION:
Implements Arc.ByThreePoints
TESTING:
Is there a scenario where we shouldn't be able to create an arc by three points? Here's the ones I've captured with tests.
Three colinear points.
Three coincident points.
FUTURE WORK:
This is a naive implementation using only ootb methods. It's quite possible there's a more efficient way to do this.
This PR requires #957.
BACKGROUND: Building on the work of #957 and #959, I'd like to be able to build arcs by three points.
IFCIndexedPolyCurve
requires this and the ability to build an arc by three points is generally useful.DESCRIPTION:
Arc.ByThreePoints
TESTING: Is there a scenario where we shouldn't be able to create an arc by three points? Here's the ones I've captured with tests.
FUTURE WORK:
REQUIRED:
CHANGELOG.md
.This change is