Open ixdi opened 11 years ago
Short term:
Medium term:
...
suggestions ? :)
Ambitious!
On 7 Feb 2013, at 07:44, Ibon Tolosana notifications@github.com wrote:
Short term:
a decent font support 9 patch support for frame graphics change audio support for a better abstraction between WebAudio and Audio objects change css renderer to add Matrices instead of the .top/.left rotatate, etc. extract the UI code in ActorContainer (layout) to a UI specific package. build a decent widget system on top of the UI package finish, or at least have a decent implementation of the tiles engine demo for a camera-like behavior, so i can properly show usage for built-in quadtree/spatialhash fix documentation generation. with the inclusion of the module and class manager, jsdoc is no more able to understand code's context Medium term:
for Cocos2D Builder to create a CAAT exporter create a bones animation editor (they've support in caat as some demo shows) write some game templates ...
suggestions ? :)
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sounds great
// wishes :)
// maybe useless (as browsers and hardware are continually evolving)
// dreams
One question: is possible to override easily a paint function outside module ? like bezier path paint for example.
(sorry if there are mistakes in my english)
Great plans! Any plans to support retina screens? Or I missed it and it was done already?
CAAT.RETINA_DISPLAY_ENABLED=true will do the magic. at least, creating a bigger canvas and downscaling it with css. it will be on your side selecting a different assets set to conform to the new resolution, etc.
Hey,
- fix documentation generation. with the inclusion of the module and class manager, jsdoc is no more able to understand code's context
Yes, that is something I noticed as well. I guess it's the new object/inheritance method that was introduced in 0.5. I noticed it because my IDE basically can't resolve anything anymore. Is there any way to fix this?
Arne
Hi,
Is there a CAAT roadmap ? or some features you want to add ?
Thanks