Closed alexac1970 closed 11 years ago
Hi,
When i try demo1 and demo5 examples that load a sprited font i see this message in the console: "setFont will no more accept a CAAT.SpriteImage as argument". Is there a better way to do this? Will this functionality still available in the future?
Thanks.
Don't worry for that. CAAT.TextActor.setFont will use SpriteImages. Regards.
-ibon
Hi,
When i try demo1 and demo5 examples that load a sprited font i see this message in the console: "setFont will no more accept a CAAT.SpriteImage as argument". Is there a better way to do this? Will this functionality still available in the future?
Thanks.