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hyperlogic
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splatapult
A 3d gaussian splatting renderer in C++ and OpenGL
MIT License
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loading and rendering optimizations
#21
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hyperlogic
closed
1 month ago
hyperlogic
commented
1 month ago
added --nosh option to skip rendering spherical harmonic data, which should give an fps boost.
ply file loading optimizations, ply files should load up to 2x faster.
render using interleaved vertex arrays. gives a small 10-20% fps boost on some hardware.