I've been experimenting with this library for quite some time now and everything has always been great. I recently updated my phone to iOS 18 beta and it looks like nothing is being persisted anymore. When I load up the app on the iOS 17 simulator, everything works as expected but nothing is persisted on the real device on iOS 18 when using the .seconds(.greatestFiniteMagnitude) expiration. There may have been an undocumented change from Apple's side.
I've been experimenting with this library for quite some time now and everything has always been great. I recently updated my phone to iOS 18 beta and it looks like nothing is being persisted anymore. When I load up the app on the iOS 17 simulator, everything works as expected but nothing is persisted on the real device on iOS 18 when using the
.seconds(.greatestFiniteMagnitude)
expiration. There may have been an undocumented change from Apple's side.