where the four indices are implicit on the transform, and sparsely generated only for populated cells. Then generalize for L3bin, to tie together tabularaster and quadmesh.
Does this work by
translating centre cell index to ll/lr/tl/tr index
then just doing mod and %/% x, y to get the values
So the full set of coords is never generated, maybe never generated until transformed or visualized by rgl?
need functions for raster vertexIndex_FromCell, or
where the four indices are implicit on the transform, and sparsely generated only for populated cells. Then generalize for L3bin, to tie together tabularaster and quadmesh.
Does this work by
So the full set of coords is never generated, maybe never generated until transformed or visualized by rgl?