Closed mpadge closed 6 years ago
Definitely useful as in I can't live without it! Another case to get right is when have arbitrary edges, two columns of from/to indexes into a vertex pool. So pairing of coords is needed, and sequential is a special case of that using a lag of 1. I can't see what the best overall design is, can we cover all cases with one engine or does it need different implementations?
Great, how about I do the easy rectangular and sequential stuff to get the grunt implementation optimized, and you can think about and start implementing other cases
Cool yeah, I definitely need to step back a bit and put some thought into this!
sequential = TRUE
(non-default) would calcualte sequential distances along the rows of a single object, precisely asgeosphere
does it, so would returnn-1
distances rather than the entiren
-by-n
matrix. @mdsumner whaddayareckon? Methinks likely quite useful.