Closed nonetrix closed 1 year ago
Sorry for opening and closing the issue, I couldn't reproduce it for a while. Seems quite random sorry
does it work on sway-git?
Where is the crash report?
There is no crash report, but I will test sway-git later
https://www.beamng.com/threads/linux-port-%E2%80%93-feedback-known-issues-and-faq.86422/
There is a forum thread for this game. The crashes are just the display driver crashing it seems. It might just be a mesa bug
The display glitches are nothing to worry about. They go away after a few seconds
Sorry, unexpectedly had to travel out of state. I will test this as soon as I am back :3
Just reproduced it in sway-git, I guess that implies this is a bigger issue with wl-roots itself. Should I close this issue, and make a issue over there?
Just reproduced it in sway-git
same GPU driver...
Should I close this issue
yes
make a issue
but where? Mesa maybe?
Hyprland Version
v0.28.0 to 84c4a14
Bug or Regression?
Bug
Description
Let me say something first, BeamNG native Linux port is in early testing and is highly unstable and crashes often under any compositor or XOrg session and even with my old GTX 1080. However, it should not take my system with it ideally. It crashes so badly that even pressing power or switching to TTY sometimes doesn't work. If you don't own this game, I can either do the testing for you if you give me instructions, or I can maybe let you remote into my box
Here are my specs:
How to reproduce
SteamLibrary/steamapps/common/BeamNG.drive/BinLinux/
Crash reports, logs, images, videos
No useful logs generated
Strange artifacts on game boot and resize, this happens on KDE as well but no crashing the compositor. Likely VRAM related? Also notice that it seems to show some Chinese or kanji fonts weirdly:
Crash itself (note: here I was able to use TTY, but this is not always true) https://youtu.be/Y6hLHkTqw4I