Closed lucascoelho07 closed 5 months ago
I don't think this is a hyprland issue. You can try enabling tearing, though.
Works fine on Plasma Wayland and even Sway though I tested it with and without tearing on Hyprland too I've also used the default config to make sure it wasn't something on mine Is there any more info I can provide?
not much. It's likely some weird interaction in your configuration. I have doubts this is related to any de facto wrongdoing of hyprland.
So, as someone who knows more about this stuff than me, could you kindly give me a light on how I could debug this? Like any logs I should check or places I could look out for worngness. Also, is it ok if I keep updating this report with new stuff I might find?
feel free. I don't have any pointers though, stutters are probably the app itself's fault and I don't know much about dxvk
Never seen such stuff either
I've tried running Hades on true Vulkan (not DXVK) and it solves the issue for that game, it used to crash when I tried to use Vulkan, don't know when or how it got fixed tho.
Hyprland Version
System/Version info
```sh Hyprland, built from branch HEAD at commit 3875679755014997776e091ff8903acfb311dd2f (props: bump ver to 0.38.0). Date: Mon Apr 1 18:30:37 2024 Tag: v0.38.0 flags: (if any) System Information: System name: Linux Node name: arch Release: 6.8.2-arch2-1 Version: #1 SMP PREEMPT_DYNAMIC Thu, 28 Mar 2024 17:06:35 +0000 GPU information: 04:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Oland PRO [Radeon R7 240/340 / Radeon 520] [1002:6613] (prog-if 00 [VGA controller]) os-release: NAME="Arch Linux" PRETTY_NAME="Arch Linux" ID=arch BUILD_ID=rolling ANSI_COLOR="38;2;23;147;209" HOME_URL="https://archlinux.org/" DOCUMENTATION_URL="https://wiki.archlinux.org/" SUPPORT_URL="https://bbs.archlinux.org/" BUG_REPORT_URL="https://gitlab.archlinux.org/groups/archlinux/-/issues" PRIVACY_POLICY_URL="https://terms.archlinux.org/docs/privacy-policy/" LOGO=archlinux-logo ```Bug or Regression?
Bug
Description
Some games have massive stutters when in-game V-Sync is turned off and the frame rate is not the same as the monitor's refresh rate I have noticed this mainly on Hades or Quake 2 remaster As soon as I turn on V-Sync or limit the frame rate the games go back to running smoothly This maybe related to DXVK, since the stutters also go away when launching the game with PROTON_USE_WINED3D=1
How to reproduce
Play Hades with the frame rate above or bellow monitor's refresh rate
Crash reports, logs, images, videos
No response