Closed nonetrix closed 2 months ago
must be the work of an enemy stand
works for me just fine, both nested and on a real session. Try with the default config I guess?
I reproduced it on my system loading the default Hyprland config with --config
. Also tried disabling my 2nd display with Hyprctl, no changes
still can't repro. Does it go away with debug:damage_tracking=1?
Time to give myself a seizure
tracking not blink
I thought it was like that Android developer setting sorry, but it doesn't do anything it's the same
Maybe this could be the home manager module?
what about damage_tracking = 0?
Same thing
then dunno lemao
I'm having the same issue with krita under gamescope, happens only after opening the canvas (that as far as I know, uses a gl context) not in the initial view.
works for me (excuse my artistic prowess)
just in case, I tested with gamescope 3.14.16
I must just have skill issue I guess
Just tested Krita, it bugs in the same way for me so we both have the same issue seemingly. Judging by @leiserfg Github profile he seems to also be using NixOS maybe?... Curious
https://github.com/hyprwm/Hyprland/assets/45698918/db7bef94-34dc-4986-9357-c60d77ea39ac
Also noticed drop downs are bugged, likely Gamescope maybe? I'd hope but still :/
Judging by @leiserfg Github profile he seems to also be using NixOS maybe?
Yes, I'm in nixos too.
Home manager module? I have both installed since it caused issues with XWayland to only have the home manager module
{inputs, ...}: let
global = import ../global-var.nix;
in {
programs.hyprland.enable = true;
home-manager.users.${global.username} = {pkgs, ...}: {
...
wayland.windowManager.hyprland = {
# Uses package from flake pulling the newest Git version
package = inputs.hyprland.packages.${pkgs.system}.hyprland;
enable = true;
...
Thought maybe could be a issue with how I am installing Hyprland tried the following
programs.hyprland = {
enable = true;
package = inputs.hyprland.packages.${pkgs.system}.hyprland;
};
No changes but I likely should have been doing it that way regardless
Also find it really weird that with Hyprland somehow the corner rounding effects Gamescope?! I thought it was nested compositor so that wouldn't have a effect on it right? Doesn't make sense to me at all like how the fuck even? I guess my understanding of Wayland might be really off I assumed something like this wasn't possible and leave everything else to the nested compositor. But if it's the case I don't think Hyprland should effect Gamescope in anyway and just render it raw as possible, also makes the issue where it would scale pixels differently on Hyprland and Sway make more sense I guess? Not sure which would be correct to do, Hyprland does look nicer I guess without blocky scaling unless it's pixel art :-)
Anyway, you seem to be the Nix guy @fufexan maybe look into this and see if you can reproduce it. As only two people having this happen to be Nix users, I imagine something needs to be updated or something? Other person also seems to be using hm module when I take a look at their dots
Yes, I'm the other person 😄 I'm using hyprland from the flake but building it myself following nixpkgs
from stable to avoid messing with mesa
versions.
Getting the same issue in both kitty and krita. Running gamescope 3.14.18.
Chromium gives interesting errors which is only app that semi works bit not really
[22345:22345:0615/141034.048079:ERROR:object_proxy.cc(576)] Failed to call method: org.freedesktop.ScreenSaver.GetActive: object_path= /org/freedesktop/ScreenSaver: org.freedesktop.DBus.Error.NoReply: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken.
[0615/141038.916356:ERROR:process_memory_range.cc(75)] read out of range
[22345:22345:0615/141038.940406:ERROR:gpu_process_host.cc(999)] GPU process exited unexpectedly: exit_code=512
[22652:22652:0615/141039.114948:ERROR:gl_surface_presentation_helper.cc(260)] GetVSyncParametersIfAvailable() failed for 1 times!
xdg_backend: Changed refresh to: 59.950hz
xdg_backend: Changed refresh to: 164.917hz
xdg_backend: Changed refresh to: 59.950hz
xdg_backend: Changed refresh to: 164.917hz
[22652:22652:0615/141054.244930:ERROR:gl_surface_presentation_helper.cc(260)] GetVSyncParametersIfAvailable() failed for 2 times!
Edit: forgot I had Vulkan flags enabled, but seems the same with and without mostly same errors even. But another one is
[24010:7:0615/141648.131803:ERROR:command_buffer_proxy_impl.cc(131)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
Also seems if you run Chromium long enough it will run normally for a while and display new frames before crashing? Weird
(EE) failed to read Wayland events: Broken pipe
[24285:24326:0615/141830.485942:ERROR:connection.cc(61)] X connection error received.
[24285:24285:0615/141830.485942:ERROR:connection.cc(61)] X connection error received.
zsh: abort (core dumped) gamescope brave
I found a good workaround for now though! --backend sdl
completely bypasses the issues
I found a good workaround for now though!
--backend sdl
completely bypasses the issues
I moved to 3.14.18 to test it, it does not fix the issue for real (to me). At least with krita it blinks a lot, alternating between new and old frames. And new ones are not coming all the time, so more like old and older frames.
I found a good workaround for now though!
--backend sdl
completely bypasses the issuesI moved to 3.14.18 to test it, it does not fix the issue for real (to me). At least with krita it blinks a lot, alternating between new and old frames. And new ones are not coming all the time, so more like old and older frames.
Do you happen to be using NVIDIA? I am not haviing any issues like that, but reminds me of explicit sync issues a lot. Only bug I have in Krita with --backend sdl
is for some reason the cursor is locked to the canvas and will teleport back if you move outside of it
https://github.com/hyprwm/Hyprland/assets/45698918/36f75c7c-52a8-4438-b4e7-1922c75a994b
I can reproduce this on Arch. The --backend sdl workaround works for me while lightly testing (tested in Dota 2) , as seems to downgrading to gamescope 3.14.2.
So I guess this isn't NixOS :o
I noticed something really weird when I tried --backend sdl
on Sway, in Krita at least it acts like Hyprland before https://github.com/hyprwm/Hyprland/issues/6159 was fixed but Kitty seems uneffected. The normal Wayland backend is fine and works perfectly, so it's opposite on Sway than in Hypland which is strange coincidence
I couldn't test --backend sdl
on Krita under sway for this reason, but the mouse lock issue happens on Krita without that flag so I am going to assume it's Gamescope issue or Krita perhaps but DRM backend it doesn't?
Do you happen to be using NVIDIA?
No, AMD with igpu (framework13).
Here from https://github.com/ValveSoftware/gamescope/issues/1374, seems to be an issue with Hyprland. Downgrading to 39 helped, using the default config didn't. Using --force-composition for gamescope fixes it as well but leads to horrible performance. AMD 6700XT here.
Can confirm that flag also works for me maybe gives more insight, also it seems to make the borders not rounded so Hyprland isn't effecting Gamescope not sure how or why it does that but could be related
Not an issue on my end here on the amd desktop. I'll test my laptop tomorrow, but I doubt anything will be different.
Is there anything in common between you guys that could be a clue in why this happens?
I assume disabling damage tracking doesnt fix this
Completely forgot about that I am sorry
Not an issue on my end here on the amd desktop. I'll test my laptop tomorrow, but I doubt anything will be different.
Is there anything in common between you guys that could be a clue in why this happens?
I assume disabling damage tracking doesnt fix this
Maybe going out of a limb here but what GPU exactly? Everyone that has had this is using RNDA2, aren't you on RDNA3 GPU? I forgot didn't you once say something like 7800 XT? At this point only thing I can think of, and no disabling damage tracking does nothing. Really doubt has anything to do with that but I am stumped how you are not having this bug 🥴
I had this issue on Hyprland (but not on X11 or sway), with both my igpu (intel) and egpu (nvidia 555) while trying to run vkcube through gamescope. The --backend sdl
flag resolved the issue. Arch btw.
Well another major rewrite is soon and the last one at that, might fix or more likely not. But at least Vaxry can focus on squashing a hopefully most of the bugs that came with it
thats the plan
So far Aquamarine has has no effect unfortunately, maybe shouldn't have expected it to but still. Also reproduced on Arch
I still can't repro this. IMO this is some config opt doing this.
Try default config then because happens there
I'm just notifying that in aquamarine this is still happening.
Has been fixed by #7110 on my end.
It was also fixed for me (please leave a 👍 to avoid more me-too comments).
:)
System Info and Version
System/Version info
```sh Hyprland, built from branch at commit 9994b73ad0af5c9ba5fc4058234cea77d0a1ddb1 (). Date: 2024-06-08 Tag: , commits: flags: (if any) System Information: System name: Linux Node name: nixos Release: 6.9.3 Version: #1-NixOS SMP PREEMPT_DYNAMIC Thu May 30 07:45:04 UTC 2024 GPU information: 09:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Navi 21 [Radeon RX 6800/6800 XT / 6900 XT] [1002:73bf] (rev c3) (prog-if 00 [VGA controller]) os-release: ANSI_COLOR="1;34" BUG_REPORT_URL="https://github.com/NixOS/nixpkgs/issues" BUILD_ID="24.11.20240607.051f920" DOCUMENTATION_URL="https://nixos.org/learn.html" HOME_URL="https://nixos.org/" ID=nixos IMAGE_ID="" IMAGE_VERSION="" LOGO="nix-snowflake" NAME=NixOS PRETTY_NAME="NixOS 24.11 (Vicuña)" SUPPORT_URL="https://nixos.org/community.html" VERSION="24.11 (Vicuña)" VERSION_CODENAME="vicuña" VERSION_ID="24.11" plugins: hyprsplit by shezdy ver 1.0 ======Config-Start====== Config File: /home/noah/.config/hypr/hyprland.conf: Read Succeeded exec-once = /nix/store/bnipzdfv788l7yvgn7k7s7gp76sd1zpz-dbus-1.14.10/bin/dbus-update-activation-environment --systemd DISPLAY HYPRLAND_INSTANCE_SIGNATURE WAYLAND_DISPLAY XDG_CURRENT_DESKTOP && systemctl --user stop hyprland-session.target && systemctl --user start hyprland-session.target plugin=/nix/store/861wyd4zv4xcwg18qa0nwg1c7yk1fa06-hyprsplit-0.1/lib/libhyprsplit.so $mod=SUPER debug { disable_logs=false enable_stdout_logs=true } decoration { blur { enabled=true passes=3 size=5 } blurls=bar-0 blurls=bar-1 blurls=launcher blurls=notifications0 blurls=notifications1 blurls=mpris rounding=8 } device { name=wacom-intuos-s-pen } dwindle { preserve_split=true } general { border_size=2 col.active_border=rgba(74c7ecff) col.inactive_border=rgba(1e1e2eff) gaps_in=5 gaps_out=10 } input { accel_profile=flat follow_mouse=1 mouse_refocus=false } misc { disable_hyprland_logo=true } animation=workspaces, 1, 5, default, slidevert animation=windows, 1, 5, default, slide animation=layers, 1, 5, default, slide bind=, XF86AudioPlay, exec, playerctl play-pause bind=, XF86AudioNext, exec, playerctl next bind=, XF86AudioPrev, exec, playerctl previous bind=CTRL, Print, exec, satty-shot bind=, Print, exec, hyprshot -m output -o ~/Pictures/Screenshots bind=$mod, p, exec, wl-copy $(hyprpicker) bind=$mod, h, movefocus, l bind=$mod, l, movefocus, r bind=$mod, k, movefocus, u bind=$mod, j, movefocus, d bind=$mod SHIFT, h, movewindow, l bind=$mod SHIFT, l, movewindow, r bind=$mod SHIFT, k, movewindow, u bind=$mod SHIFT, j, movewindow, d bind=$mod, slash, togglesplit bind=$mod, mouse_down, split:workspace, e-1 bind=$mod, mouse_up, split:workspace, e+1 bind=$mod, t, togglefloating bind=$mod, c, killactive bind=$mod, q, exec, shutdown-menu bind=$mod, B, exec, firefox bind=$mod, y, exec, kitty -e yazi bind=alt, f4, exec, hyprctl kill bind=$mod, Return, exec, kitty bind=$mod, Space, exec, fuzzel bind=$mod, E, exec, bemoji -n bind=$mod, a, exec, kitty -e ollama run mixtral bind=$mod SHIFT, a, exec, llm-actions bind=$mod, 1, split:workspace, 1 bind=$mod SHIFT, 1, split:movetoworkspace, 1 bind=$mod, 2, split:workspace, 2 bind=$mod SHIFT, 2, split:movetoworkspace, 2 bind=$mod, 3, split:workspace, 3 bind=$mod SHIFT, 3, split:movetoworkspace, 3 bind=$mod, 4, split:workspace, 4 bind=$mod SHIFT, 4, split:movetoworkspace, 4 bind=$mod, 5, split:workspace, 5 bind=$mod SHIFT, 5, split:movetoworkspace, 5 bind=$mod, 6, split:workspace, 6 bind=$mod SHIFT, 6, split:movetoworkspace, 6 bind=$mod, 7, split:workspace, 7 bind=$mod SHIFT, 7, split:movetoworkspace, 7 bind=$mod, 8, split:workspace, 8 bind=$mod SHIFT, 8, split:movetoworkspace, 8 bind=$mod, 9, split:workspace, 9 bind=$mod SHIFT, 9, split:movetoworkspace, 9 bind=$mod, 0, split:workspace, 10 bind=$mod SHIFT, 0, split:movetoworkspace, 10 binde=, XF86AudioRaiseVolume, exec, wpctl set-volume -l 1.4 @DEFAULT_AUDIO_SINK@ 1%+ binde=, XF86AudioLowerVolume, exec, wpctl set-volume -l 1.4 @DEFAULT_AUDIO_SINK@ 1%- binde=$mod CTRL, l, resizeactive, 10 0 binde=$mod CTRL, h, resizeactive, -10 0 binde=$mod CTRL, k, resizeactive, 0 -10 binde=$mod CTRL, j, resizeactive, 0 10 bindm=$mod, mouse:272, movewindow bindm=$mod, mouse:273, resizewindow exec-once=ags exec-once=fcitx5 exec-once=wpaperd exec-once=mpv --no-video --volume=150 /nix/store/ag6v7p7x8ksxirkyqjl9xfsmhzr45w31-start.wav layerrule=ignorealpha, bar-0 layerrule=ignorealpha, bar-1 layerrule=ignorealpha, notifications0 layerrule=ignorealpha, notifications1 layerrule=ignorealpha, mpris layerrule=ignorealpha, launcher layerrule=noanim,selection monitor=DP-2, 1920x1200, 1920x0, 1 monitor=DP-1, 1920x1080@165, 0x0, 1, vrr, 1 windowrulev2=noanim, class:^(com.gabm.satty)$ windowrulev2=size 640 360, title:(Picture-in-Picture) windowrulev2=pin, title:^(Picture-in-Picture)$ windowrulev2=move 1906 14, title:(Picture-in-Picture) windowrulev2=float, title:^(Picture-in-Picture)$ ======Config-End======== ```Bug or Regression?
Regression
Description
Gamescope was working okayish once #6159 was fixed but after #6268 being merged (I assume) it doesn't update when a new frame is submitted after a few frames. Chromium does kinda but only every few minutes, Kitty doesn't at all after the first few frames enough to see cursor blink then it freezes, and QT apps seem uneffected.
How to reproduce
Crash reports, logs, images, videos
WAYLAND_DEBUG=1 gamescope -r 165 -W 1920 -H 1080 kitty
closing instantly after trying to type (no new frames after first few)wl_debug_kitty.txt
WAYLAND_DEBUG=1 gamescope -r 165 -W 1920 -H 1080 brave
waiting for it to update then closingwl_debug_kitty.txt
https://github.com/hyprwm/Hyprland/assets/45698918/0fafaac0-350f-4a35-a920-084744bda68b