Open GoogleCodeExporter opened 8 years ago
Oh, I extracted those data from a VRML model via a piece of homemade python
script. Generally, it's recommended to use existing model files such as obj,
stl etc, rather than constructing the meshes by hand.
Original comment by Humu2...@gmail.com
on 28 Aug 2014 at 2:25
thank you,i got it :)
Original comment by whn...@gmail.com
on 28 Aug 2014 at 10:41
another question:
If the obj,stl file is very big,there will be a long loading time,what if the
same obj or stl file is insteaded by the mesheds that was construct by
hand,will it be faster than loading an obj file?
Original comment by whn...@gmail.com
on 28 Aug 2014 at 10:50
Indeed, obj and stl are not compact data format. But I don't think moving data
to be embeded in page could reduce the loading time significantly. To improve
the user experience on very large models, I suggest you consider these
solutions:
1. Convert the large models from obj or stl to OpenCTM format, which provides
remarkable compression rate for mesh data. Knowledge on this format and the
compression tool to generate it can be found here
http://openctm.sourceforge.net/.
2. Modify the settings of your host server, assigning the transfer type for all
obj files to be zipped. This way, the server will automatically compress an obj
file before responsing to a request to it. Both the compression and
decompression are completely transparent to the application level. Nothing
needs to be changed then.
Original comment by Humu2...@gmail.com
on 29 Aug 2014 at 2:20
Original issue reported on code.google.com by
whn...@gmail.com
on 27 Aug 2014 at 3:12