Open GoogleCodeExporter opened 8 years ago
The example looks interesting. I never tried such features but I think the
basic idea may be like this: we manually place some helper objects (some small
cubes for example) around the major models. When one of the helper objects is
pressed or clicked, we can detect it by observing the viewer's 'onmousedown' or
'onmouseclicked' events, which also return the references to the target
objects. We can then response to the 'onmousemove' events, changing the shapes
of our models with an expected algorithm.
There may be performance issue on large models, since we will have to
recalculate the entire models each time an interaction event is coming. The
cost will be high if our models are large. Experiments are required to test
this concept.
Original comment by Humu2...@gmail.com
on 21 Dec 2014 at 2:43
Step 7 uploaded, creates Shank Mesh Object
http://www.5xj.com/WoodRings/jsc3d/coding/SignetRing7.html
http://www.5xj.com/WoodRings/jsc3d/coding/SignetCodingStepByStep.html
Next:
Combine two meshes into one mesh and
mirror results to get complete manifold ring mesh.
Then create an output function to the write ring.obj.
This took a long time, got stuck with the flu... and a few wrong turns.
Roy
Original comment by cnc...@gmail.com
on 24 Feb 2015 at 5:53
Signet Ring Mesh Model now complete
http://www.5xj.com/WoodRings/jsc3d/Signet.html
This is it for now.
Roy
Original comment by cnc...@gmail.com
on 27 Feb 2015 at 5:52
Original issue reported on code.google.com by
cnc...@gmail.com
on 15 Nov 2014 at 12:46Attachments: