Hi,I found that the function ‘PointProcessor::DeSkew()’ does not implement in the code. But in your paper you said LIO can provide better performance with motion compensation.Does it mean the result could be better If I do the undistortion by myself?
Hi,I found that the function ‘PointProcessor::DeSkew()’ does not implement in the code. But in your paper you said LIO can provide better performance with motion compensation.Does it mean the result could be better If I do the undistortion by myself?