hzeller / rpi-matrix-pixelpusher

PixelPusher protocol for LED matrix.
GNU General Public License v3.0
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32x32 matrix 1/8 scan #13

Closed AST-esp-rasp closed 6 years ago

AST-esp-rasp commented 8 years ago

Hello what settings can i use for a 32x32 matrix 1/8 scan? where is the coding made for this? or can i use the option -r 16 -c 2 for this?

hzeller commented 8 years ago

You essentially need to write a CanvasTransformer, and run with -r16 -c2.

(I don't have a 1/8 scan panel to test, otherwise I'd included that already)

AST-esp-rasp commented 8 years ago

Hello Henner, I will give this a try later. Since i have for my actual project 2x 32x64 panels with 1/16 scan. These work without any problem. The project i'm working on is an archery competition clock.(indoor) The countdown is shown on a remote display.(rpi connected with the displays) For the generation of the graphics i'm using processing on a PC. I can post a YouTube link once i'm ready with it. Regarding the 32x32 panels i can send you one for testing? The manufacturer from China just told me that all their P5 outdoor panels work with 1/8 scan. But i will need this back since it is assigned to the outdoor clock project.

Kind regards Andreas Stolpe

Von meinem iPad gesendet

Am 27.09.2016 um 03:46 schrieb Henner Zeller notifications@github.com:

You essentially need to write a CanvasTransformer, and run with -r16 -c2.

(I don't have a 1/8 scan panel to test, otherwise I'd included that already)

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hzeller commented 8 years ago

Nice idea with the scoreboard.

Yes, all outdoor panels are 1:8, because that allows to get them much brighter (they will probably use roughly twice as much power).

Sending a 1:8 panel to San Francisco and back is probably some hassle, but if you have a link to the panel you bought, then I might have a look. Work on the library is only as time permits, so I can't really promise anything.

You might want to read the thread on the rpi-rgb-led-matrix https://github.com/hzeller/rpi-rgb-led-matrix/issues/66 where people work on figuring out the pixel mapping they see on their boards.

hzeller commented 6 years ago

BTW, these multiplex mappings are now natively supported in the library with the --led-multiplexing option.