Open ObsidianPlague opened 2 years ago
I can't help but notice it's been a bit of a pain for rigging player models to properly use ragdoll physics--why not have a global script for playermodels that don't have one by default?
Unfortunately I don't see a possible way of doing this, at least based on bones. Hitboxes maybe?
I can't help but notice it's been a bit of a pain for rigging player models to properly use ragdoll physics--why not have a global script for playermodels that don't have one by default?